Games are getting real. As games grow as a medium they begin to reflect a wider variety of emotions and start serving new purposes. We see games about bullying or growing up with alcoholism. We see self-reflecting games made by developers dealing with a child with cancer, or with personal depression.
We have known for a long time that the fun of games can be serious too, but at this seminar we take a closer look at how to combine serious subject matters with a fun, motivating and engaging gameplay.
We have invited, among others, game designer Erin Hoffman to present new viewpoints on the concept of fun. Vander Caballero, CO-founder and CEO of Minority Media, who was behind "Papo & Yo" and "Spirits of Spring", will also be there to talk about making entertaining games for children with topics like bullying. Artist and game designer Lea Schönfelder whose work featuring chain-smoking homeless children and nymphomaniacs has been banned from public funding, will reflect upon her design approach and her moral responsibilities when designing so called 'free to play'-games. Mikkel Rasch will talk about the immersive journalism in Project Syria, Asta Wellejus and Hans Skovfoged will talk about Deadline Athen, and Henrike Lode will give her take on creating learning games that are the perfect dessert of a game, rather than a an educational broccoli with chocolaty cartoons.
Sign up now!
PLAY FOR REAL takes place at The Cinematheque, Bio Carl, Gothersgade 55, 1123 Copenhagen on October 21st 2015, 9:00-16:30.
The seats are allocated on a first come, first served basis and a limit number of 150 participants. Sign-up is 250 DKK and includes lunch, a morning croissant and afternoon cake, as well as coffee throughout the day. There will also be a drink at the end and a chance to mingle with the participants and speakers.
Registration deadline: Oct. 16th. 12:00.
Follow the Game Seminar online: #PlayReal
The seminar is the 11th annual Play seminar. It is organized by Creative Europe Denmark, DFI Spilordningen, and DADIU, and with support from Interactive Denmark.